
Walk through the doorway to enter the Dark Aether and then run up the stairs to find a blue anomaly. There are four attachments on it so you'll know once you've successfully hit all of them. In the Medical Bay, shoot the large device hanging from the ceiling, using all four D.I.E wonder weapon upgrades.
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(Image credit: Treyarch, Activision) How to find the Decontamination Agent After leaving the Dark Aether, return to the Pond and look for the weapon crate perched on the truck. Now head back to the Weapons Lab to insert the Fuse into the Plasma Cutter machine.

Shoot the grey box on the floor (under the plane) to pick up the Fuse. Go to the Pond, enter the Dark Aether, and head to the Crash Site. After all three have been discharged, open the Weapons Crate to switch to the D.I.E.
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Exit the Dark Aether and go to the Medical Bay to enter the password on the PC. Repeat the process a third time and hand the diary over. There's one more stop, so let's retrace our steps to the crafting table in the Particle Accelerator. Look for another blue anomaly and repeat the same process to give the figure the diary. Press F to interact with the anomaly to reveal a 'spectral reflection'.

Walk down the stairs, and under that room you'll discover a blue anomaly. Check the room with the computer terminal on the desk and pick up Doctor Vogel's Diary. Head to the Medical Bay and hold F to enter via the anomaly. There's more Dark Aether travelling to do, so let's keep going. Find Doctor Vogel's Diary How to find Doctor Vogel's Diary and the spectral reflections In the Particle Accelerator, use the crafting table in the middle of the room to build the Aetherscope. Yard: Under the stairs on the left side, under the 'Los Angel' graffiti.Particle Accelerator: By the small anomaly portal.The order in which these parts appear is different each time, but the locations are always the same: This time, we're on the hunt for three Aetherscope Parts. Let's take another trip into the Dark Aether. Go ahead and grab the D.I.E Shockwave Wonder Weapon from the skeleton, you've earned it. Once you're able to interact with the machine again, remove the device to access the doorway.

Ready to slay some more zombies? Now that the machine is powered up, lure the zombies towards it so it can suck them up like a big vacuum cleaner. Try to do this while zombies are nearby as the machine will stop working and need to cool if you take too long. To activate the D.I.E Machine, stand near the hole in the wall and press F. More specifically, you're looking for a hole in the wall that has a blue glow, opposite the stairs. This time around you need to find the Living Room on the ground floor. With the remote safely in hand, make your way back to the building in the Yard, where you first spawned at the beginning of the mission.Įnter the building, but don't head up the stairs and out onto the Crash Site like you did before. Lookout for the Weapons Locker and insert the keycard to retrieve the D.I.E. Let's backtrack to the Weapons Lab again.
